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open3d-android.config.cmake
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30 lines (26 loc) · 1004 Bytes
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# http://www.open3d.org/docs/compilation.html
set(BUILD_SHARED_LIBS ON CACHE BOOL "")
set(WITH_OPENMP ON CACHE BOOL "")
set(ENABLE_HEADLESS_RENDERING OFF CACHE BOOL "")
set(BUILD_CPP_EXAMPLES OFF CACHE BOOL "")
set(BUILD_UNIT_TESTS OFF CACHE BOOL "")
# disable python bindings
set(BUILD_PYBIND11 OFF CACHE BOOL "")
set(BUILD_PYTHON_MODULE OFF CACHE BOOL "")
set(BUILD_PYTHON_TUTORIALS OFF CACHE BOOL "")
# build 3rd party dependencies from source
set(BUILD_EIGEN3 ON CACHE BOOL "")
set(BUILD_GLEW ON CACHE BOOL "")
set(BUILD_GLFW ON CACHE BOOL "")
set(BUILD_JPEG ON CACHE BOOL "")
set(BUILD_JSONCPP ON CACHE BOOL "")
set(BUILD_PNG ON CACHE BOOL "")
set(BUILD_LIBREALSENSE ON CACHE BOOL "")
set(BUILD_AZURE_KINECT ON CACHE BOOL "")
set(BUILD_TINYFILEDIALOGS ON CACHE BOOL "")
set(BUILD_QHULL ON CACHE BOOL "")
# doesn't work for VS
# see https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html
# instead use:
# cmake --build . --config Release
set(CMAKE_BUILD_TYPE Release CACHE STRING "")