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Copy pathAgent.h
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36 lines (28 loc) · 701 Bytes
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#ifndef AGENT_H
#define AGENT_H
#include <iostream>
#include "Memory.h"
#include "Emotion.h"
#include "DecisionEngine.h"
using namespace std;
class Agent {
private:
Memory memory;
Emotion emotion;
DecisionEngine decision;
public:
void perceive(string event) {
cout << "\nEvent: " << event << endl;
memory.addExperience(event);
emotion.update(event);
}
void think() {
cout << "Thought: Reflecting on -> " << memory.recallRandom() << endl;
}
void act() {
string action = decision.decide(emotion.getHappiness(), emotion.getStress());
cout << "Decision: " << action << endl;
emotion.display();
}
};
#endif