@@ -25,73 +25,73 @@ class AnimationStateSpec extends FunSuite with ScalaCheckSuite:
2525
2626 test(" initial state validates default values" ) {
2727 Prop .all(
28- Prop ( AnimationState .batch.now() == 1 ) ,
29- Prop ( AnimationState .currentTick.now() == 0 ) ,
30- Prop ( AnimationState .engine.now().isEmpty) ,
31- Prop ( AnimationState .mode.now() == ViewMode .Mode3D )
28+ AnimationState .batch.now() == 1 ,
29+ AnimationState .currentTick.now() == 0 ,
30+ AnimationState .engine.now().isEmpty,
31+ AnimationState .mode.now() == ViewMode .Mode3D
3232 )
3333 }
3434
35- test(" SetEngine updates engine and resets state" ) {
35+ test(" updates engine and resets state" ) {
3636 forAll(Gen .const(js.Dynamic .literal())) { mockEngine =>
3737 AnimationState .animationObserver.onNext(SetEngine (mockEngine))
3838 Prop .all(
39- Prop ( AnimationState .engine.now().contains(mockEngine) ),
40- Prop ( ! AnimationState .running.now() ),
41- Prop ( AnimationState .currentTick.now() == 0 )
39+ AnimationState .engine.now().contains(mockEngine),
40+ ! AnimationState .running.now(),
41+ AnimationState .currentTick.now() == 0
4242 )
4343 }
4444 }
4545
46- test(" StartAnimation manages running state " ) {
46+ test(" start animation " ) {
4747
4848 AnimationState .animationObserver.onNext(StartAnimation ())
49- Prop ( AnimationState .running.now() )
49+ AnimationState .running.now()
5050
5151 }
5252
53- test(" PauseAnimation stops animation" ) {
53+ test(" stops animation" ) {
5454
5555 AnimationState .animationObserver.onNext(StartAnimation ())
5656 AnimationState .animationObserver.onNext(PauseAnimation ())
57- Prop ( ! AnimationState .running.now() )
57+ ! AnimationState .running.now()
5858
5959 }
6060
61- test(" NextTick increments current tick" ) {
61+ test(" increments current tick" ) {
6262
6363 val initialTick = AnimationState .currentTick.now()
6464 AnimationState .animationObserver.onNext(NextTick ())
65- Prop ( AnimationState .currentTick.now() == initialTick + 1 )
65+ AnimationState .currentTick.now() == initialTick + 1
6666
6767 }
6868
69- test(" AnimationBatch updates batch value" ) {
69+ test(" updates batch value" ) {
7070 forAll(Gen .choose(1 , 10 )) { batchValue =>
7171 AnimationState .animationObserver.onNext(AnimationBatch (batchValue))
72- Prop ( AnimationState .batch.now() == batchValue)
72+ AnimationState .batch.now() == batchValue
7373 }
7474 }
7575
76- test(" Reset restores initial state" ) {
76+ test(" restores initial state" ) {
7777
7878 AnimationState .animationObserver.onNext(StartAnimation ())
7979 AnimationState .animationObserver.onNext(NextTick ())
8080 AnimationState .animationObserver.onNext(Reset ())
8181 Prop .all(
82- Prop ( ! AnimationState .running.now() ),
83- Prop ( AnimationState .currentTick.now() == 0 )
82+ ! AnimationState .running.now(),
83+ AnimationState .currentTick.now() == 0
8484 )
8585
8686 }
8787
88- test(" SwitchMode toggles between view modes" ) {
88+ test(" Switch mode between view modes" ) {
8989
9090 val initialMode = AnimationState .mode.now()
9191 AnimationState .animationObserver.onNext(SwitchMode ())
92- Prop (
93- AnimationState .mode.now() ==
94- (if initialMode == ViewMode .Mode3D then ViewMode .Mode2D
95- else ViewMode .Mode3D )
96- )
92+
93+ AnimationState .mode.now() ==
94+ (if initialMode == ViewMode .Mode3D then ViewMode .Mode2D
95+ else ViewMode .Mode3D )
96+
9797 }
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