- First boat destroyed: Simple mission success notification
- Second boat: Congressional oversight hearing scheduled with warning about classified briefing
- Third boat: Trending #1 on X (formerly Twitter) as #WarCriminal, along with #SecretaryOfWar and #ImpeachNow
- Subsequent boats: Random escalating consequences including:
- House impeachment resolutions
- UN Security Council emergency sessions
- Special Prosecutor appointments
- White House "confidence" statements
- Joint Chiefs concerns about "unorthodox tactics"
- Mission end summary: Political status display (Stable/Elevated/Critical) based on your actions
- Fully configurable via
EnablePoliticalConsequences=true/falsein INI
- Liberal outlets (MSNOW, CNN, The Washington Compost, NPR, The New York Crimes, MSDNC, Fake News Network):
- Negative spin on strikes
- Impeachment questions
- "Purely political theater" claims
- Environmental concerns
- War crimes allegations
- International community condemnation
- Constitutional questions
- Fact-checking challenges
- Conservative outlets (Fox News, Newsmax, The Daily Wire, OANN, The Federalist, Breitbart, Real News America):
- Positive coverage
- "Protecting American lives" messaging
- "America First" rhetoric
- Praising "decisive action"
- "Strong leadership" commentary
- Intelligence confirmations
- Veteran approval ratings
- 30% chance to appear after each boat destruction
- Fully configurable via
EnableMediaSpin=true/falsein INI
- Pentagon budget concerns: "$4 million in missiles on a $50,000 boat"
- State Department delays: "6-8 weeks for diplomatic review, submit Form DS-4207 in triplicate"
- Budget Committee questioning: "Have you considered... just asking them nicely to stop?"
- Legal Department requirements: "47-page Rules of Engagement manual, updated this morning"
- Pentagon memos about authorization forms
- Comptroller concerns about "excessive ammunition expenditure"
- Venezuelan ambassador complaints
- Inter-service rivalry with the Navy
- HR Department overtime approval requirements
- Environmental Impact Statement delays (18-24 months)
- 40% chance to appear between waves, 50% chance at mission start
- Fully configurable via
EnableBureaucracyHumor=true/falsein INI
- Wave 1 completion: Plays
trump_victory_short.wav(quick celebration) - Wave 2 completion: Plays
trump_victory.wav(standard celebration) - Wave 3 / Mission Complete: Plays
trump_victory_long.wav(full celebration!) - Victory audio files are now automatically excluded from random radio chatter rotation
- Victory audio has playback priority and won't be interrupted
- Configurable options:
EnableVictoryAudio=true/false- Turn victory audio on/offPlayVictoryAudioAfterEachWave=true/false- Play after each wave or only at mission endUseProgressiveVictoryAudio=true/false- Escalating audio or same audio each timeVictoryAudioShort/Normal/Long- Customize filenames
- Improved audio filtering system to prevent victory audio from playing during combat
- Better audio management with proper cleanup and priority handling
- More robust error handling for notification display
- Enhanced logging for debugging
NarcoBoatsRPH.ini file to allow the new configuration file with all v2.0 options to be generated automatically.
New INI options added:
# V2.0 Feature Controls
EnableVictoryAudio=true
PlayVictoryAudioAfterEachWave=true
UseProgressiveVictoryAudio=true
VictoryAudioShort=trump_victory_short.wav
VictoryAudioNormal=trump_victory.wav
VictoryAudioLong=trump_victory_long.wav
EnablePoliticalConsequences=true
EnableMediaSpin=true
EnableBureaucracyHumor=trueAll v1.0 settings remain compatible and unchanged.
- Victory celebrations that match mission intensity
- Political fallout tracking adds narrative depth
- Satirical media coverage enhances immersion
- Bureaucratic obstacles add comedic realism
- Wave-based mission system with configurable difficulty
- Attack helicopter gameplay with various spawn locations
- Drug-laden narco boats as targets
- Radio chatter audio system using NAudio
- Configurable mission parameters (boat counts, waves, spawn locations)
- Performance tracking and statistics
- Multiple helicopter options (Hunter, Buzzard, Savage, Annihilator)
- Dynamic spawn point selection based on player location
- Visual drug props on boats for immersion
- Mission briefings and completion stats
- Support for custom radio chatter WAV files
- Volume control
- Non-blocking audio playback
- Automatic cleanup and disposal
- Hotkey customization
- Boat count and wave customization
- Drug prop density settings
- Audio folder configuration
- Helicopter model selection
- Spawn location presets
- Delete your old INI file before running v2.0 for the first time
- Your existing v1.0 audio files will work perfectly with v2.0
- Add the three Trump victory audio files to your audio folder:
trump_victory_short.wavtrump_victory.wavtrump_victory_long.wav
- All v2.0 features can be toggled on/off individually if you prefer v1.0 behavior
- Default settings provide the full v2.0 experience - customize as desired!
- Additional media outlets and messages
- More bureaucracy humor variations
- Expanded political consequence chains
- Customizable consequence thresholds
- Additional victory audio options
Developer: TheTechSupportDude
License: MIT
GitHub: https://github.com/ScriptedByAI/NarcoBoatsRPH