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feat(native): enable the native backend on Xbox (#1666)
* feat(native): allow building for Xbox
* Guard ToolHelp32 use in daemon on Xbox console
* initialize XGameRuntime in daemon on Xbox console
* Forward-declare XGameRuntime entry points instead of including header
* Pre-warm network init
* Test without XGameRuntimeInitialize
* Test markers
* Restore XGameRuntime and network init in daemon
* Remove Xbox daemon diagnostic markers
* Clean up
* Update changelog
* Fix PR suggestion
* Use SENTRY_PLATFORM_XBOX in minidump dbghelp.lib guard
* Use sentry-xbox helpers for XGameRuntime init/uninit
* Update CHANGELOG.md
Co-authored-by: JoshuaMoelans <60878493+JoshuaMoelans@users.noreply.github.com>
* Update src/backends/native/sentry_crash_daemon.c
Co-authored-by: JoshuaMoelans <60878493+JoshuaMoelans@users.noreply.github.com>
---------
Co-authored-by: JoshuaMoelans <60878493+JoshuaMoelans@users.noreply.github.com>
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**Features**:
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- Enable experimental `native` backend on Xbox. ([#1666](https://github.com/getsentry/sentry-native/pull/1666))
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- Linux: support 32-bit ARM. ([#1659](https://github.com/getsentry/sentry-native/issues/1659))
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- Crashpad: capture handler process log output to `<run>/crashpad-handler.log`, matching the SDK's `debug` verbosity. ([#1658](https://github.com/getsentry/sentry-native/pull/1658))
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