Commit 0d1f921
committed
Update various rendering pages for Godot 4.7
This adds information on reverse Z, color precision when enabling
HDR 2D in Mobile, Metal 4 support and more.
This also fixes broken URLs on the Internal rendering architecture page.
All links have been tested with the `4.6` branch and are functional.
Some links still point to `master`, as the source file they link to
is not present in `4.6`.1 parent 1d08f33 commit 0d1f921
3 files changed
Lines changed: 120 additions & 78 deletions
File tree
- engine_details/architecture
- tutorials
- 3d
- rendering
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