Skip to content

High ACK usage with open.mp NPCs (not present in SA-MP) #1220

@Derky340

Description

@Derky340

Hi,
I noticed that ACKs increase very quickly when using the open.mp NPC system, with vehicle playback and when players are close.
This does not happen with SA-MP NPCs, only with open.mp NPCs.
Is this expected behavior?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions