Exploratory data analysis, A/B testing, and predictive modeling for a mobile game.
The project covers KPI tracking, experiment evaluation, and machine learning modeling to understand player behavior and monetization patterns.
This project is divided into three main parts:
-
Exploratory Data Analysis (EDA)
- Cohorted and daily KPIs:
- Daily Active Users (DAU)
- Average Revenue Per User (ARPU)
- Average Revenue Per Daily Active User (ARPDAU)
- Retention rates
- Return on Ad Spend (ROAS)
- Key findings, positive and negative trends, and action suggestions.
- Cohorted and daily KPIs:
-
A/B Testing
- Evaluation of two experimental groups using:
- Monetization metrics
- Engagement metrics
- Statistical tests to decide which variant performs better.
- Evaluation of two experimental groups using:
-
Predictive Modeling
- Objective: Predict whether a user will make a purchase within 30 days based on their first 7 days of activity.
- Includes:
- Data preparation & cleaning
- Feature engineering
- Model selection & training
- Model evaluation & validation
- Languages: SQL, Python
- Libraries: pandas, numpy, matplotlib, seaborn, scikit-learn, statsmodels
- Tools: Jupyter Notebook / VS Code