A mod menu base for Grand Theft Auto V. Strictly for educational purposes.
- ImGui–based user interface
- Unloading at runtime
- Log console
- Script fibers
- Fiber pool
- Access to YSC script globals
- scrProgram–based native hook
- MinGW compilation support
- Headless mode (set ENABLE_GUI=OFF when configuring)
- Support for both legacy and enhanced in a single binary
To build BigBaseV2 you need:
- Visual Studio 2019 or higher
- CMake
To set up the build environment, run the following commands in a terminal:
git clone https://github.com/TupoyeMenu/BigBaseV2-fix.git
cd BigBaseV2-fix
mkdir build
cd build
cmake ..Now, you will be able to open the solution, and simply build it in Visual Studio.
To build BigBaseV2 you need:
- MinGW 13 or higher
- CMake
- Ninja? Didn't test make.
To set up the build environment, run the following commands in a terminal:
git clone https://github.com/TupoyeMenu/BigBaseV2-fix.git
cd BigBaseV2-fix
mkdir build && cd build
cmake .. -DCROSSCOMPILE=ON -DUSE_GCC=ON -G Ninja
ninja| Credits | |
|---|---|
| Pocakking | BigBaseV2 |
| spankerincrease(gir489) | BigBaseV2-fix |
| Mr-X-GTA | Updates for newer GTA V versions |
| YimMenu contributors | Updates for newer GTA V versions, most of the code is stolen from them |
| YimMenu contributors | Updates for GTA V Enhanced versions, a lot of code is stolen from them |
| tupoy-ya | Being stupid |
This project is licensed under GNU GENERAL PUBLIC LICENSE Version 2 because i stole a lot of code from YimMenu.