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Add supported platforms and Windows luminance settings to HDR output page.#11931

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skyace65 merged 1 commit intogodotengine:masterfrom
allenwp:hopefully-final-hdr-output-manual-changes
Apr 25, 2026
Merged

Add supported platforms and Windows luminance settings to HDR output page.#11931
skyace65 merged 1 commit intogodotengine:masterfrom
allenwp:hopefully-final-hdr-output-manual-changes

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@allenwp allenwp commented Apr 17, 2026

What problem(s) does this PR solve?

  • It is difficult to find what platforms support HDR output because this is only mentioned in DisplayServer.Features
  • It is difficult for users on Windows to understand how to adjust their HDR reference luminance with an external screen because this is listed as "SDR content brightness" in the Windows HDR display settings.
  • It is difficult to understand why maximum luminance changes with screen brightness on Windows computers with built-in HDR screens.

Was AI used to create any part of this PR?

No

Are there any parts of this PR that you are uncertain of or require special attention from reviewers?

This video shows the (backwards) behaviour of Windows laptops with built-in HDR displays: https://drive.google.com/file/d/1sVtntuJFDsok8uQPGRGqSSIPLlAAU6tY/view?usp=sharing

In the first part of the video, the HDR content brightness slider is changed. In the second part of the video, the screen brightness is changed. This behaves backwards from Windows with an external display and also backwards from any other platform like macOS, etc.

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@stuartcarnie stuartcarnie left a comment

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Nice improvements – thanks for the clarity, @allenwp!

Comment thread tutorials/rendering/hdr_output.rst Outdated
Comment thread tutorials/rendering/hdr_output.rst Outdated
Comment thread tutorials/rendering/hdr_output.rst Outdated
Comment thread tutorials/rendering/hdr_output.rst Outdated
Comment thread tutorials/rendering/hdr_output.rst Outdated
@allenwp allenwp force-pushed the hopefully-final-hdr-output-manual-changes branch from 5a79f81 to 1e0f53d Compare April 21, 2026 17:15
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allenwp commented Apr 21, 2026

Good suggestions, thanks @AThousandShips!

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@Calinou Calinou left a comment

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Looks good to me.

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@skyace65 skyace65 left a comment

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Spelling and grammar looks good.

@skyace65 skyace65 added the area:manual Issues and PRs related to the Manual/Tutorials section of the documentation label Apr 25, 2026
@skyace65 skyace65 merged commit 7cd30ef into godotengine:master Apr 25, 2026
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Thanks!

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