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TypeScript Chess Library and Engine
RaccoonChessSigma is a free, powerful chess engine written in TypeScript. It is primarily inspired by Vice, Hakkapeliitta, Ethereal, Stockfish, LeelaChessZero, and a number of open source projects and aims to serve as both reference for other authors and a high-end engine.
RaccoonChessSigma evaluates chess positions using either of the following evaluation algorithm:
- raccoon: uses the classical evaluation based on handcrafted terms. It runs efficiently on most CPU architecture
- raccoonZero: uses a deep convolutional neural network(NN)
By following the Getting Started Guide, a user can utilize either of the engines as a UCI-compliant Chess Engine or as an extensive JavaScript Chess Library.
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To understand project, it's imperative you understand RaccoonChessSigma architecture.
RaccoonChessSigma uses x.y.z where x, y, and z are integers representing major.minor.patch.
- Major is incremented when the release contains breaking changes, all other numbers are set to 0. That is, from
x.y.zto{x+1}.0.0. - Minor is incremented when the release contains new non-breaking features, patch is set to 0. That is, from
x.y.ztox.{y+1}.0. - Patch is incremented when the release only contains bugfixes and very minor/trivial features considered necessary. That is, from
x.y.ztox.y.{z+1}.
Please refer to sematic versioning for more information.