Releases: ok-elawady/FrameCore
Releases · ok-elawady/FrameCore
v0.2.0
🚀 FrameCore v0.2.0 – Job Validation Update
This release improves the New Render Job flow with safer job name validation and clearer inline feedback.
✨ Highlights
- Added VFX-friendly job name validation
- Added full-width inline error text
- Added invalid-field styling
- Added clangd / VS Code C++ tooling config
📦 Download & Run
- Download
FrameCore-v0.2.0-win64.zip - Extract the archive
- Run
FrameCore.exe
No installation required.
⚠️ Notes
- Uses mock/static data
- Intended as a UI/UX prototype
- Tested on Windows (Qt 6 + MinGW)
🛠️ Built With
- Qt 6 (Widgets)
- C++17
v0.1.0 – Initial Release
🚀 FrameCore v0.1.0 – Initial Release
This is the first public release of FrameCore, a Qt Widgets-based render farm operations console showcasing dashboard monitoring, job management, and worker tracking workflows.
✨ Highlights
- Dashboard with farm health, capacity, and queue metrics
- Jobs page with search, filtering, and detailed job inspection
- Full job lifecycle (create, edit, delete)
- Worker monitoring view (render node lanes)
- Settings page with configurable options
- Dark themed UI with custom icons and styling
📦 Download & Run
- Download
FrameCore-v0.1.0-win64.zip - Extract the archive
- Run
FrameCore.exe
No installation required.
⚠️ Notes
- This release uses mock/static data (no real backend yet)
- Intended as a UI/UX showcase and prototype
- Tested on Windows (Qt 6 + MinGW build)
🛠️ Built With
- Qt 6 (Widgets)
- C++17
🐞 Known Limitations
- No persistence (data resets on restart)
- No real render farm integration yet
📌 What’s Next
- Backend/data integration
- Improved job controls
- Performance and UX refinements