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Releases: ok-elawady/FrameCore

v0.2.0

25 Apr 07:46

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v0.2.0 Pre-release
Pre-release

🚀 FrameCore v0.2.0 – Job Validation Update

This release improves the New Render Job flow with safer job name validation and clearer inline feedback.


✨ Highlights

  • Added VFX-friendly job name validation
  • Added full-width inline error text
  • Added invalid-field styling
  • Added clangd / VS Code C++ tooling config

📦 Download & Run

  1. Download FrameCore-v0.2.0-win64.zip
  2. Extract the archive
  3. Run FrameCore.exe

No installation required.


⚠️ Notes

  • Uses mock/static data
  • Intended as a UI/UX prototype
  • Tested on Windows (Qt 6 + MinGW)

🛠️ Built With

  • Qt 6 (Widgets)
  • C++17

v0.1.0 – Initial Release

24 Apr 18:49

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Pre-release

🚀 FrameCore v0.1.0 – Initial Release

This is the first public release of FrameCore, a Qt Widgets-based render farm operations console showcasing dashboard monitoring, job management, and worker tracking workflows.


✨ Highlights

  • Dashboard with farm health, capacity, and queue metrics
  • Jobs page with search, filtering, and detailed job inspection
  • Full job lifecycle (create, edit, delete)
  • Worker monitoring view (render node lanes)
  • Settings page with configurable options
  • Dark themed UI with custom icons and styling

📦 Download & Run

  1. Download FrameCore-v0.1.0-win64.zip
  2. Extract the archive
  3. Run FrameCore.exe

No installation required.


⚠️ Notes

  • This release uses mock/static data (no real backend yet)
  • Intended as a UI/UX showcase and prototype
  • Tested on Windows (Qt 6 + MinGW build)

🛠️ Built With

  • Qt 6 (Widgets)
  • C++17

🐞 Known Limitations

  • No persistence (data resets on restart)
  • No real render farm integration yet

📌 What’s Next

  • Backend/data integration
  • Improved job controls
  • Performance and UX refinements