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Static and interactive objects
Gratt-5r2 edited this page Apr 9, 2022
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You can place this objects on the world with the spacer.exe (for G1) and the spacer2.exe (for G2), or find worlds editors for Union in the community.
light blue - base object
yellow - smart objects - items, npcs, interactive objects
green - specific interactive objects
violet - abstract area objects
oragne - interactive zones
dark gray - visual effects
light gray - helper vobs
red - base triggers
mid blue - triggers with a user callbacks
- Introduction
- Project hierarchy
- Default functions
- Build options
-
Gothic API
- Base objects
- Models and visuals
- Static and interactive objects
- Animations
- Interface
- Scripts
- Worlds
- Renderer
- Other
- User API
-
Union API
- Hook
- Hook Functions
- Array
- ArraySorted
- Map
- MapArray
- String
- Unicode string
- UTF-8 converter
- RowString
- Console
- Logger
- Message
- Thread
- Event
- Semaphore
- ThreadLocker
- Crc checker
- Options
- Timer
- Union
- VDFS functions
- VirtualFile
- Hooks
- dynamic_cast patch