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Update various rendering pages for Godot 4.7#11888

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Calinou wants to merge 1 commit intogodotengine:masterfrom
Calinou:update-rendering-4.7
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Update various rendering pages for Godot 4.7#11888
Calinou wants to merge 1 commit intogodotengine:masterfrom
Calinou:update-rendering-4.7

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@Calinou Calinou commented Mar 30, 2026

This adds information on reverse Z, color precision when enabling HDR 2D in Mobile, Metal 4 support and more.

This also fixes broken URLs on the Internal rendering architecture page. All links have been tested with the 4.6 branch and are functional. Some links still point to master, as the source file they link to is not present in 4.6.

@Calinou Calinou requested review from a team as code owners March 30, 2026 22:36
@Calinou Calinou added enhancement topic:rendering area:manual Issues and PRs related to the Manual/Tutorials section of the documentation area:engine details Issues and PRs related to the Engine Details section of the documentation labels Mar 30, 2026
@skyace65 skyace65 added this to the 4.7 milestone Mar 31, 2026
Comment thread engine_details/architecture/internal_rendering_architecture.rst Outdated
Comment thread engine_details/architecture/internal_rendering_architecture.rst Outdated
This adds information on reverse Z, color precision when enabling
HDR 2D in Mobile, Metal 4 support and more.

This also fixes broken URLs on the Internal rendering architecture page.
All links have been tested with the `4.6` branch and are functional.
Some links still point to `master`, as the source file they link to
is not present in `4.6`.
@Calinou Calinou force-pushed the update-rendering-4.7 branch from 0d1f921 to 659b84b Compare April 13, 2026 23:22
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area:engine details Issues and PRs related to the Engine Details section of the documentation area:manual Issues and PRs related to the Manual/Tutorials section of the documentation enhancement topic:rendering

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